The Event Horizon Zimage production ready
# Production ready
#T2I
#upscale
#zimage
3
261
Nodes & Models
VAELoader
UpscaleModelLoader
4x-ClearRealityV1.pth
CLIPLoader
qwen_3_4b.safetensors
UNETLoader
z_image_turbo_bf16.safetensors
MarkdownNote
Label (rgthree)
ModelSamplingAuraFlow
CLIPTextEncode
ConditioningZeroOut
KSampler
VAEDecode
PreviewImage
VAEDecodeTiled
ImageScaleToTotalPixels
ImageScaleBy
SaveImage
EmptyLatentImagePresets
SeedVR2TorchCompileSettings
CR LoRA Stack
The_Look_ZIT.safetensors
CR Apply LoRA Stack
LatentPixelScale
easy cleanGpuUsed
TTP_Tile_image_size
TTP_Image_Tile_Batch
GetImageSize+
ColorCorrect
ColorCorrect
Image Switch (JPS)
The Event Horizon
By Cosmic Crafter
Most workflows try to stretch a small image to make it big.
The Event Horizon takes any size canvas and uses a massive 7B parameter model (SeedVR2) to hallucinate cinema-grade texture, then compressed into a diamond-hard, super-sampled export.
It is a black hole for pixels: infinite density in a finite space.
Slow.
Heavy.
Uncompromising.
⚠️ Warning: This workflow requires high VRAM and patience. This is NOT for your test batch. This is for the final render.
Read more
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pixelworld_ai
• 3 months ago
Nice, lovely details
1
Reply
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harshxgrowth
• 3 months ago
This is aweome!
1
Reply
p
phungo
• 3 months ago
cool!
1
Reply



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