floyo logo
Powered by
ThinkDiffusion
Pricing
Wan 2.7 is now live. Check it out 👉🏼
floyo logo
Powered by
ThinkDiffusion
Pricing
Wan 2.7 is now live. Check it out 👉🏼

Pixverse Swap for Image to Video Swap

You can swap object,, character and background using PixVerse

165

Generates in about -- secs

Nodes & Models

PixverseSwapNode_floyo
VideoToFrames
LoadImage
LoadVideo
WorkflowGraphics
CreateVideo
SaveVideo

PixVerse’s Swap API is an image‑to‑video editor that lets you replace a person, object, or background in an existing clip using a single reference image, while keeping the original motion, timing, and camera work.

Overview

The Swap endpoint takes two main inputs: a source video whose choreography you like, and a reference image that defines the new look for a character, object, or environment. The model then re‑renders only the chosen element across all frames, preserving body movement, facial orientation, lighting, and perspective from the original footage.

What you can swap

  • Person mode: Replace the main person with a new person/character from the reference image (actor change, stylized hero, VTuber avatar, etc.).

  • Object mode: Replace a key object (phone, product, prop) with another object from the image while keeping hand motion and interaction timing.

  • Background mode: Keep the subject but swap the environment (room, city, landscape) using a reference scene image.

Key controls

  • Inputs: video (source clip) + image (reference).​

  • Mode: person, object, or background to tell the model what to replace.​

  • Resolution: typically 360p, 540p, or 720p depending on quality vs cost needs.

  • Audio: you can usually keep the original audio so dialogue, music, and SFX stay perfectly in sync.

Why it’s useful

  • Preserves performance and cinematography while changing who or what appears on screen, which is much faster than regenerating video from scratch.

  • Automates compositing that would normally require rotoscoping, keying, and manual masking across hundreds of frames.

  • Fits well into pipelines where you animate with one model (for example, generic I2V) and then “reskin” characters, props, or locations via Swap.

Typical use cases

  • Character re‑imagination: Swap a real actor with a stylized hero, fantasy creature, or brand mascot while keeping the same acting and camera.

  • Product and prop replacement: Replace phones, bottles, or logos in existing footage with new designs for updated campaigns.

  • Background and scene relocation: Move the same action into a different time, weather, or architecture by swapping only the background.

Read more

N