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Kling Omni 1 Reference to Video

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Overview

Reference to Video uses Kling O1’s multimodal engine to build a subject from multiple views, then animate it in a brand‑new shot. You can upload several angles of a character or product, describe the scenario in text, and O1 creates a 5–10 second clip where identity, outfit, and design stay stable across the whole video. It supports multiple reference elements (for example, main character, secondary character, prop, environment) and standard aspect ratios like 16:9, 9:16, and 1:1 for social and cinematic use.​

Who can use it

Reference to Video is useful for:

  • Creators and brands who want animated clips of an existing mascot, logo character, or product that always looks the same from shot to shot.​

  • Filmmakers and storytellers who have concept art or character sheets and need quick moving shots without rigging or 3D work.​

  • E‑commerce and product teams generating hero spins, demos, or lifestyle clips from a small set of product photos.​

  • ComfyUI or toolchain users building multi‑shot sequences where subject identity, outfit, and branding must remain consistent across many videos.​

Use case

A typical use case is: upload 3–4 images of a character or product as references, then prompt “The character walking through a futuristic city at night, neon reflections on wet streets, slow tracking shot from behind then side.” Kling O1 uses the references to lock identity and styling, then generates a new 5–10 second video with that subject moving through the described scene. For campaigns, you can reuse the same reference set with different prompts (close‑up shot, wide establishing shot, action moment) to create multiple consistent clips for ads, shorts, and story sequences.

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Nodes & Models

Overview

Reference to Video uses Kling O1’s multimodal engine to build a subject from multiple views, then animate it in a brand‑new shot. You can upload several angles of a character or product, describe the scenario in text, and O1 creates a 5–10 second clip where identity, outfit, and design stay stable across the whole video. It supports multiple reference elements (for example, main character, secondary character, prop, environment) and standard aspect ratios like 16:9, 9:16, and 1:1 for social and cinematic use.​

Who can use it

Reference to Video is useful for:

  • Creators and brands who want animated clips of an existing mascot, logo character, or product that always looks the same from shot to shot.​

  • Filmmakers and storytellers who have concept art or character sheets and need quick moving shots without rigging or 3D work.​

  • E‑commerce and product teams generating hero spins, demos, or lifestyle clips from a small set of product photos.​

  • ComfyUI or toolchain users building multi‑shot sequences where subject identity, outfit, and branding must remain consistent across many videos.​

Use case

A typical use case is: upload 3–4 images of a character or product as references, then prompt “The character walking through a futuristic city at night, neon reflections on wet streets, slow tracking shot from behind then side.” Kling O1 uses the references to lock identity and styling, then generates a new 5–10 second video with that subject moving through the described scene. For campaigns, you can reuse the same reference set with different prompts (close‑up shot, wide establishing shot, action moment) to create multiple consistent clips for ads, shorts, and story sequences.

Read more