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FLUX.2 Klein 4B for Text to Sprite Sheet

Create sprite sheet for game characters in using flux 2 Klein 4B

129

FLUX.2 Klein 4B plus a sprite‑sheet LoRA is essentially a one‑click multi‑view generator: you describe (or show) a character or prop once, and get a clean 2×2 sheet of consistent views back.

Advantages

  • Consistency across frames: The LoRA is trained to keep proportions, colors, and style matched across all four cells, so front, side, and diagonal views feel like the same asset, not four similar ones.

  • Speed on modest hardware: Klein 4B is light enough to run at low step counts (for example 4–6) on 8–12 GB GPUs while still producing sharp, usable sprites.

  • Unified edit + generate: Because Klein 4B handles both T2I and I2I, you can generate a base sprite sheet, then refine specific cells (pose tweak, color change) without leaving the same model stack.

  • LoRA ecosystem: The sprite‑sheet LoRA can be combined with other Klein LoRAs (style, outline, pixel‑art, outpaint), letting you adapt the same pipeline to different art directions.​

Best use cases

  • 2D game assets:

    • Top‑down or isometric games that need four directional views of characters, vehicles, or props (for example up, down, left, right or NE/NW/SE/SW).

    • Rapid prototyping of enemies/NPCs where you want many designs and only a subset will be refined by a human artist later.

  • 3D modeling reference sheets:

    • Creating quick orthographic/isometric reference boards (front, 3/4, side, top) for 3D artists or kitbash workflows.

  • UI and marketing mockups:

    • Showing a product or mascot in four angles within a single graphic (store pages, pitch decks, docs) without manually aligning views.

Read more

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Generates in about -- secs

Nodes & Models

WorkflowGraphics
RandomNoise
KSamplerSelect
VAELoader
flux2-vae.safetensors
CLIPLoader
qwen_3_4b.safetensors
UNETLoader
flux-2-klein-4b.safetensors
LoadImage
CLIPTextEncode
LoraLoaderModelOnly
mFtSubaAlDqtHyKk6eIPi_pytorch_lora_weights_comfy_converted.safetensors
ImageScaleToTotalPixels
GetImageSize
VAEEncode
Flux2Scheduler
EmptyFlux2LatentImage
ReferenceLatent
CFGGuider
SamplerCustomAdvanced
VAEDecode
SaveImage
PreviewImage
AddLabel
ImageConcanate
AddLabel
ImageConcanate

FLUX.2 Klein 4B plus a sprite‑sheet LoRA is essentially a one‑click multi‑view generator: you describe (or show) a character or prop once, and get a clean 2×2 sheet of consistent views back.

Advantages

  • Consistency across frames: The LoRA is trained to keep proportions, colors, and style matched across all four cells, so front, side, and diagonal views feel like the same asset, not four similar ones.

  • Speed on modest hardware: Klein 4B is light enough to run at low step counts (for example 4–6) on 8–12 GB GPUs while still producing sharp, usable sprites.

  • Unified edit + generate: Because Klein 4B handles both T2I and I2I, you can generate a base sprite sheet, then refine specific cells (pose tweak, color change) without leaving the same model stack.

  • LoRA ecosystem: The sprite‑sheet LoRA can be combined with other Klein LoRAs (style, outline, pixel‑art, outpaint), letting you adapt the same pipeline to different art directions.​

Best use cases

  • 2D game assets:

    • Top‑down or isometric games that need four directional views of characters, vehicles, or props (for example up, down, left, right or NE/NW/SE/SW).

    • Rapid prototyping of enemies/NPCs where you want many designs and only a subset will be refined by a human artist later.

  • 3D modeling reference sheets:

    • Creating quick orthographic/isometric reference boards (front, 3/4, side, top) for 3D artists or kitbash workflows.

  • UI and marketing mockups:

    • Showing a product or mascot in four angles within a single graphic (store pages, pitch decks, docs) without manually aligning views.

Read more

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